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Using games in a VR Arcade? Note the license!

Due to the tremendous growth and development of Virtual Reality in recent years, there is also tremendous growth in the Virtual Reality entertainment industry. There are more and more VR arcades offering all kinds of VR experiences to their customers. That's not surprising, because VR is becoming more accessible to the masses and arcades can start small. After all, you only need a VR Headset (and possibly a Computer) to get someone playing already. There are even a number of free (demo) games that showcase the qualities of VR content, making entering the VR market a good move. But unfortunately you can't just use all VR content for free. If you want to offer Virtual Reality in a commercial environment - that is, an environment where you intend to make money - then you need to have a game license.

A few years ago there was hardly any game license; you just bought a game and could start offering it. However, the game developers are a lot more direct these days, so that you as an VR arcade have to delve into the licenses. Fortunately, nowadays there are also a lot of tools to make the licenses a bit easier and clearer. In this article, you can read everything about applying for, using and buying game licenses.

What is a VR game license and why do you need it?

The most used VR platforms are SteamVR, VivePort and Oculus Home. In the game library you can find a lot of games, often for reasonable prices. You may then purchase this game but not share it with with other people. You will therefore be notified by all platforms that you are not allowed to distribute the game. Doing so could result in a ban from your arcade account or - perhaps worse - a permanent ban from the platform. In this way it is no longer possible to use the games, and that is of course the last thing you want as an VR arcade. Therefore, always first check whether it is possible to obtain a commercial license for a game before opening it to the masses.

How can you get a game license?

Fortunately, there are also ways to use the games in an VR arcade or other commercial environment. You have the following options for this:

  • Directly through the game developer / publisher;
  • Via a license platform.

1. Via a game developer and / or publisher

Perhaps the easiest and straight forward way is to request a license directly from the developer. Via the game platform on which the game is offered, it is often possible to get in touch with with a developer. In this way you can ask the developer how they offer their games at other arcades. The way this is done differs per game and per developer. Some games require a one-time purchase, others require Betaling per minute. It is therefore completely dependent on the developer and the game which way of licensing they can offer you.

Once you've made contact with with a VR game developer, you can start talking about the agreement you with want to make with each other. After all, you want to be able to offer the game in your VR arcade, and the developer wants to receive compensation for his work. The most appreciated way to reach an agreement between user and developer is to draw up a license agreement in advance. This is a legal document in which you make a proposal to the developer to use the game. After signing this document, you will receive certain rights to use the VR game, in exchange for a certain amount that you pay to the developer.

Some examples of well-known developers in the VR arcade market are:

  • Vertigo Games (Arizona Sunshine Arcade);
  • Tower Tag;
  • Ubisoft (Assassin's Creed Escape Rooms);

2. Via a software management system

An arcade software management system is essentially an umbrella platform of licensed VR games. Game developers are affiliated with the platform and when you enter into an agreement with with the platform you automatically have the permission of a developer to use the game. There are also several options for this platform, but we will explain the most commonly used game license platforms for you here.

Springboard VR

SpringboardVR is a game licensing platform specifically created for Virtual Reality arcades. The core business of SpringboardVR is taking care of the game licenses, but there are also many other useful functionalities that SpringboardVR can offer your arcade. For example, SpringboardVR offers the possibility to manage multiple VR stations from a central point, it gives you insight and analyzes your played VR games, in-game software to give users a tutorial of the Controllers and Headset and provide a handy tool to implement a booking system in your arcade.

SpringboardVR game licenses are arranged through the Springboard market place. In this licensing market, content creators and developers are directly connected with VR arcade operators, making it much easier to get in touch with each other. You no longer have to negotiate or come up with a legal document yourself, but everything has already been arranged and determined in advance. After taking out a subscription with SpringboardVR you pay a fixed amount per month and debits are paid automatically. The amount you have to pay (often per minute) varies per game, but it amounts to average 0.07 per minute.

Click here to go to SpringboardVR.

Springboard_logo-flat

Synthesis VR

Synthesis VR offers essentially the same capabilities as Springboard VR. with Synthesis VR you also use the management system with which you can easily control all VR stations from a central Computer. Synthesis VR is mainly characterized by its ease of use. Where with Springboard VR has a lot of functionalities for all kinds of useful solutions, Synthesis VR offers a relatively simple interface where you can easily choose between games. Synthesis VR offers the option to pay per minute or pay with a fixed price for all games.

Click here to go to Synthesis VR.

Viveport Arcade

Viveport Arcade offers two ways of Betaling: pay-as-you-go and a monthly subscription form. The advantage of pay-as-you go is that you only spend the amount on VR games that are played. Via deze manier koop je ‘punten’ die je kunt uitgeven per VR game. This is a good solution for starting and/or smaller VR arcades, because this way you don't have to make a large monthly expense.

At Viveport Arcade it is also possible to pay monthly. You take out a monthly subscription with which you can play a number of games. The subscription price is the same every month. This form of Betaling is therefore a good license agreement if you have a large VR arcade or with some certainty attracts a lot of visitors. You can also create a combination of the above methods: pay-as-you-go to test out a game, then sign up for a monthly subscription when you find it catching on.

Click here to go to Viveport Arcade.

VivePort_Logo_Black-flat

ARVI VR Labs

ARVI VR Labs started as a game developer for specific VR Escape Room games, but has now grown into a real game platform suitable for VR arcades. A lot of VR games can now be found on the ARVI VR Labs platform, ranging from an escape room game to a multiplayer shooter. And the biggest advantage of ARVI VR Labs is that, in addition to the games suitable for a VR arcade, the entire launch platform is also set up for VR arcades. This way you can control multiple Computers and VR Glasses from one central location (for example via a laptop or tablet). This is ideal for the operator in the room, so that he or she does not have to be physically present with every player, but can just watch from a distance.

Want to know more about ARVI VR Labs? Read our blog VR Escape Room Games for VR Arcades & Arcades then go through.

Frequently Asked Questions

  • What is a VR game license?

    You need a game license to be able to offer a game in a commercial environment. This license is a portion of the income of a developer who has created the game and provides the ability to play this game.

  • Can I just buy a VR game and start playing it?

    In essence yes, but if you plan to use this game commercially (so want to make money here), then you need this license. You can decide for yourself how you take out this license. This can be done directly via a developer, for example, but can also be done via an external platform such as SpringboardVR.

  • How much does a VR game license cost?

    The price of a game license is often entirely dependent on how popular a game is. More popular games, such as Arizona Sunhine, are often more expensive than lesser-known games from indie developers. Often the price of a game is between € 0.01 and € 0.10 per minute played.

  • Can I offer all VR games commercially?

    Via an external licensing platform you can choose from a wide range of licensed VR games. This usually consists of thousands of games, so you have plenty of choice in games that you want to offer commercially.

  • What is the best VR arcade game?

    Some popular arcade games are: Arizona Sunhsine, Beat Saber, Job Simulator, Pistol Whip, Elven Assassin and a lot of other games. Try out many games yourself and see what you like best!

Diederik Hermsen- XR Product Specialist

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